← Australia

AI3000

#497 in the world · #34 in Australia · in the top 2% nationally. 32 official events, 84 matches won and 28 lost.

  • 1782±31Rating · margin ±31
  • 1545Average field · 96 entr.
  • 50%vs top 5% (7–7)

What they have done so far

  • Has won 5 tournaments. The biggest one had 58 players entered.
  • Made top 8 22 times in 32 tournaments: 69% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their all-time peak is 1,793 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 8 points away from the top 25: Australia.

How the rating moved

Between 1,484 and 1,788, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
28/08/26 GGA Riftbound Nexus Night ADELAIDE 19 1576 2–0 +9
21/08/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 16 1543 1–1 -15
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 37° 10–3 +49
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 245° 3–2 -6
27/03/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 34 1559 1–1–1 -22
20/03/26 GGA Riftbound Nexus Night ADELAIDE 26 1526 1–0–2 -6
16/03/26 Monday Afternoon Nexus Nights - 1v1 Modbury 22 1551 2–0 +8
10/03/26 Table Top Warfare Weekly Nexus Night Adelaide 13 1536 3–0 +25
08/03/26 [Shuffled Salisbury] Riftbound Summoner Skirmish March 8th Salisbury 28 1582 3–1–2 +5
06/03/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 31 1557 2–0–1 +10
02/03/26 Monday Morning Nexus Nights - 1v1 Modbury 30 1548 2–0–1 +6
27/02/26 Friday Afternoon Nexus Nights - 1v1 ADELAIDE 36 1523 2–0–1 +9
26/02/26 [Shuffled Salisbury] Nexus Night - February 26, 2026 Salisbury 36 1550 2–1 -1
25/02/26 Wednesday Afternoon Nexus Nights - 1v1 Prospect 17 1569 3–0–1 +17
23/02/26 Monday Morning Nexus Nights - 1v1 Modbury 23 1550 2–0 +14
20/02/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 27 1529 2–0–1 +20
13/02/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 27 1573 2–1 -1
12/02/26 [Shuffled Salisbury] Spiritforged Pre-Rift Event Thursday 12th Salisbury 30 1520 2–1 +6
08/02/26 [Shuffled Daw Park] Spiritforged Pre-Rift Event SUNDAY 08/02 Daw Park 46 1525 15° 2–1–2 -17
07/02/26 [Shuffled Salisbury] Spiritforged Pre-Rift Event SATURDAY 07/02 Salisbury 58 1511 4–0–1 +37
06/02/26 Friday Evening Spiritforged Pre-Rift Event 88 Grenfell St 119 1539 56° 1–2–1 -36
30/01/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 15 1570 1–1–2 -16
23/01/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 21 1570 11° 1–1–3 -16
11/01/26 Sunday Afternoon Summoner Skirmish - January 88 Grenfell St 36 1538 6–2 +23
09/01/26 Friday Evening Nexus Nights - 1v1 ADELAIDE 22 1525 3–0–2 +15
20/12/25 Saturday Morning Summoner Skirmish - December shop 3/108 Reservoir Rd 46 1526 5–2–1 +22
11/12/25 [Shuffled Salisbury] Thursday Nexus Night 6:30pm Salisbury 31 1531 2–1 +1
05/12/25 TTW Adelaide Summoner Skirmish - December Adelaide 32 1556 5–2–1 +55
05/12/25 Friday Evening Nexus Nights - 1v1 ADELAIDE 41 1536 10° 2–1 +16
04/12/25 [Shuffled Salisbury] Thursday Nexus Night 4/12 Salisbury 38 1511 2–1 +18
02/12/25 Tuesday Evening Nexus Nights - 1v1 Gawler 15 1532 3–0 +69
23/11/25 [Shuffled LGS Daw Park] Win-A-Box 23/11 Daw Park 28 1534 17° 2–3 -16

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 64%
  • 16 to 99 26 events 61%
  • Under 16 3 events 70%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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