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Aikado

#64 in the world · #19 in United States · in the top 1% nationally. 28 official events, 121 matches won and 32 lost.

  • 1871±29Rating · margin ±29
  • 1582Average field · 502 entr.
  • 60%vs top 5% (31–21)

What they have done so far

  • Has won 9 tournaments. The biggest one had 16 players entered.
  • Made top 8 18 times in 28 tournaments: 64% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,935 points.
  • The toughest field they have faced averaged 1,629 points, across 14 entrants.
  • They are 24 points away from the top 10: United States.

How the rating moved

Between 1,558 and 1,925, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
23/08/26 NRG Series: Riftbound $5k Constructed Showdown Milwaukee 109 1599 76° 0–2 -34
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 8–2–2 -20
19/08/26 Nexus Night Cedar Rapids 13 1606 3–0 +7
14/08/26 FTG: Friday Night Night - 1v1 Vendetta Cedar Rapids 14 1626 3–0 +7
05/08/26 Nexus Night Cedar Rapids 14 1629 3–0 +9
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 37° 9–3 +11
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 46° 5–0 +22
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 171° 7–5 -44
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 99° 4–1 +5
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 12° 10–2 +49
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 49° 5–1 +24
31/03/26 Tuesday 1v1 Nexus Night @ First Turn Games Cedar Rapids 12 1598 3–0 +13
27/03/26 Dungeon's Gate Summoner Skirmish 1: Friday, March 27, 6:30 PM Ankeny 13 1609 5–0–1 +24
22/03/26 Coulee CR Summoner Skirmish - March Cedar Rapids 13 1577 3–1–1 -8
14/03/26 First Turn Games: March Summoner Skirmish Cedar Rapids 12 1588 6–0 +37
08/03/26 Sunday Morning Summoner Skirmish - March North Liberty 15 1593 6–0 +44
04/03/26 Tuesday 1v1 Nexus Night @ First Turn Games Cedar Rapids 14 1541 1–1 -6
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 108° 8–4 +47
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 273° 3–3 -18
23/02/26 Nexus Nights - 1v1 Cedar Rapids 14 1540 2–1 -7
21/02/26 SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee 155 1568 11° 6–2 +18
18/02/26 Tuesday Nexus Night @ First Turn Games Cedar Rapids 15 1529 3–0 +20
14/02/26 Saturday Night Nexus Nights - 1v1 Cedar Rapids 15 1530 4–0 +41
12/02/26 Spiritforged Pre-Rift Event Cedar Rapids 14 1540 3–1 +23
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Cedar Rapids 15 1534 2–2 -26
07/02/26 Dark Vassal Gaming's Spiritforged Pre-Rift Event Cedar Falls 17 1552 2–1–1 +4
07/02/26 Friday Evening Spiritforged Pre-Rift Event Cedar Rapids 16 4–0–1 +71
31/12/25 First Turn Games: Riftbound Nexus Night Cedar Rapids 14 3–0 +58

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 11 events 71%
  • 16 to 99 2 events 67%
  • Under 16 15 events 86%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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