ajrichey
#45,763 in the world · #16,856 in United States · in the top 97% nationally. 8 official events, 4 matches won and 16 lost.
- 1352±77Rating · margin ±77
- 1549Average field · 31 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,602 points, across 17 entrants.
How the rating moved
Between 1,347 and 1,493, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | Friday Night Nexus Night - 1v1 Sacramento | 15 | 1567 | 13° | 1–2 | +5 |
| 18/03/26 | Nexus Nights - 1v1 Sacramento | 33 | 1536 | 33° | 0–3 | -48 |
| 11/03/26 | Nexus Nights - 1v1 Sacramento | 32 | 1555 | 27° | 0–2 | -24 |
| 04/03/26 | Nexus Nights - 1v1 Sacramento | 26 | 1536 | 17° | 1–2 | -6 |
| 25/02/26 | Nexus Nights - 1v1 Sacramento | 36 | 1574 | 36° | 0–3 | -48 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Sacramento | 45 | 1485 | 23° | 1–2 | -20 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Sacramento | 44 | 1539 | 22° | 1–0 | +22 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 Sacramento | 17 | 1602 | 16° | 0–2–1 | -29 |
Form and consistency
On a 1-win streak.
- 16 to 99 7 events 17%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RaD Unc US 1775 0–1
- BunnySlayer US 1768 0–1
- Cr1ms1n US 1722 0–1
- Advance US 1680 0–1
- Darklord8436 US 1669 0–1
- StayAced US 1642 0–1
- jotham US 1611 0–1
- 1337tcg US 1608 1–1
- Andezz US 1594 1–0
- RiftRox US 1570 0–1
- renesj90 US 1517 0–1
- NoBmNoLife US 1514 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →