← Italy

alekekw

#24,858 in the world · #1,990 in Italy · in the top 48% nationally. 12 official events, 17 matches won and 19 lost.

  • 1510±56Rating · margin ±56
  • 1521Average field · 12 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 10 times in 12 tournaments: 83% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,530 points, reached in June 2026: today they sit 20 points below it.
  • The toughest field they have faced averaged 1,561 points, across 14 entrants.
  • They are 76 points away from the top 1,000: Italy.

How the rating moved

Between 1,464 and 1,530, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Nexus Nights - 1v1 Catania 14 1539 2–2 +11
31/07/26 Vendetta Pre-Rift Event Catania 14 1515 2–2 +6
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Catania 17 1494 3–2 +6
13/07/26 Sunday Afternoon Summoner Skirmish - July Catania 10 1541 10° 0–3 -43
27/06/26 ManaTrust Nexus Nights - 1v1 Catania 15 1546 2–1 +15
21/06/26 Summoner Skirmish - June Catania 14 1561 3–2 +25
28/03/26 Saturday Afternoon Nexus Nights - 1v1 Catania 7 1512 2–1 +25
21/03/26 ManaTrust Nexus Nights - 1v1 Catania 6 1495 1–2 -15
09/02/26 Monday Afternoon Riftbound Open Play Catania 9 1490 0–0–1 +3
22/01/26 Thursday Morning Riftbound Open Play Catania 7 0–0–1 +6
12/01/26 Monday Afternoon Learn-to-Play Event Catania 5 0–0–1 +7
09/11/25 ManaTrust Release Event Catania 38 25° 2–4 -36

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 45%
  • Under 16 10 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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