AlexDaBoomz
#15,943 in the world · #5,850 in United States · in the top 34% nationally. 5 official events, 8 matches won and 4 lost.
- 1561±104Rating · margin ±104
- 1534Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,588 points, reached in February 2026: today they sit 27 points below it.
- The toughest field they have faced averaged 1,582 points, across 25 entrants.
- They are 16 points away from the top 5,000: United States.
How the rating moved
Between 1,518 and 1,588, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/02/26 | Nexus Nights - 1v1 Columbia | 15 | 1541 | 9° | 1–1 | -9 |
| 13/02/26 | Thursday Evening Spiritforged Pre-Rift Event Columbia | 25 | 1582 | 18° | 0–1 | -18 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event Lexington | 43 | 1507 | 2° | 3–0–1 | +56 |
| 02/01/26 | Thursday Evening Nexus Nights - 1v1 Columbia | 14 | 1530 | 6° | 2–1 | +14 |
| 19/12/25 | Thursday Evening Nexus Nights - 1v1 Columbia | 16 | 1508 | 5° | 2–1 | +18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 63%
- Under 16 2 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TdT Tbone US 1756 0–1
- Wren US 1614 1–0
- Harrow US 1571 1–1
- Icy Infusion US 1547 0–2
- bumboflum US 1530 1–0
- Kittymanga US 1512 1–0
- Phaythe US 1503 1–0
- Drew US 1448 1–0
- OldManRoshi US 1428 0–1
- LazyFox US 1402 1–0
- Vashik US 1396 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →