AliceTLovkyne
#33,879 in the world · #488 in New Zealand · in the top 67% nationally. 7 official events, 9 matches won and 14 lost.
- 1460±73Rating · margin ±73
- 1517Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,532 points, across 35 entrants.
- They are 95 points away from the top 250: New Zealand.
How the rating moved
Between 1,460 and 1,501, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/02/26 | CMH Saturday Nexus Nights Hamilton | 22 | 1520 | 17° | 1–3 | -15 |
| 05/02/26 | Card Merchant Hamilton Riftbound Spiritforged Pre-Rift Event #1 Hamilton | 35 | 1532 | 25° | 1–2–3 | -5 |
| 28/11/25 | CMH Saturday Nexus Night Hamilton | 16 | 1492 | 6° | 2–2 | +16 |
| 21/11/25 | CMH Saturday Nexus Night Hamilton | 20 | 1529 | 16° | 1–3 | -37 |
| 14/11/25 | CMH Saturday Nexus Night Hamilton | 18 | 1514 | 11° | 2–2 | +2 |
| 07/11/25 | CMH Saturday Nexus Night Hamilton | 14 | — | 9° | 2–2 | -1 |
| 31/10/25 | Card Merchant Hamilton Riftbound Origins Release Event #1 Hamilton | 24 | — | 5° | 0–0–5 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 6 events 26%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jolly GLHF NZ 1727 0–1
- SavageIOI NZ 1697 0–1
- XVTiamat NZ 1655 0–2
- Giliam NZ 1599 0–1
- SirBUGST3R NZ 1587 1–1
- Rongotea GLHF NZ 1587 0–3
- hockeyscotty NZ 1553 0–1
- Unwind1NG NZ 1547 0–1
- KJay NZ 1533 1–0
- Th0rfinn NZ 1511 0–1
- Nipslip69 NZ 1503 0–1
- Best Joe OCE NZ 1500 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →