Alisaie
#45,626 in the world · #3,332 in Canada · in the top 97% nationally. 7 official events, 3 matches won and 16 lost.
- 1355±76Rating · margin ±76
- 1524Average field · 24 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,570 points, across 21 entrants.
- They are 104 points away from the top 2,500: Canada.
How the rating moved
Between 1,339 and 1,437, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Nexus Night Tuesday 7 PM Mississauga | 18 | 1547 | 14° | 1–2 | -7 |
| 18/08/26 | Nexus Night Tuesday 7 PM Mississauga | 12 | 1490 | 8° | 1–1–1 | +23 |
| 10/02/26 | Top Shelf Co Spiritforged Pre-Rift Event L6M 2V6 | 33 | 1503 | 25° | 0–1 | -11 |
| 04/01/26 | Summoner Skirmish January - 401 Games Downtown Toronto | 21 | 1570 | 16° | 0–3–1 | -10 |
| 30/12/25 | Top Shelf Co Nexus Nights 1v1 L6M 2V6 | 27 | 1507 | 24° | 0–3 | -49 |
| 06/12/25 | Top Shelf Co Summoner Skirmish - December L6M 2V6 | 35 | 1526 | 22° | 1–3 | -28 |
| 30/11/25 | Game3 Nexus Night Oakville | 13 | — | 13° | 0–3 | -63 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 13%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ThunderTrees CA 1850 0–1
- Feynman F CA 1770 0–1
- CheekySherwin CA 1693 0–1
- BladeGunnerX CA 1646 0–1
- Raccoon CA 1644 0–1
- D0minated CA 1575 0–1
- Branwen CA 1536 0–1
- Marrek CA 1525 0–1
- Cetis CA 1491 0–1
- Schmoobie CA 1482 0–1
- superstar宋雨琦 CA 1464 0–1
- AkaiNoMeAndrew CA 1456 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →