← Poland

Alladyn02

#7,207 in the world · #175 in Poland · in the top 19% nationally. 26 official events, 60 matches won and 32 lost.

  • 1629±32Rating · margin ±32
  • 1512Average field · 58 entr.
  • 25%vs top 5% (3–9)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 16 times in 26 tournaments: 62% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,683 points.
  • The toughest field they have faced averaged 1,579 points, across 1,006 entrants.
  • They are 49 points away from the top 100: Poland.

How the rating moved

Between 1,456 and 1,678, across 26 events with history.

Last 26 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Nexus Night w Merfolku Województwo mazowieckie 28 1533 3–0–1 +26
25/08/26 Nexus Night w Merfolku Województwo mazowieckie 28 1520 26° 0–2–2 -48
18/08/26 Nexus Night w Merfolku Województwo mazowieckie 21 1527 16° 1–2–1 -27
11/08/26 Nexus Night w Merfolku Województwo mazowieckie 32 1527 2–1–1 +2
04/08/26 Nexus Night w Merfolku Województwo mazowieckie 22 1541 3–0–1 +16
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 62° 5–1 +45
31/03/26 Nexus Nights w Merfolku Województwo mazowieckie 23 1524 3–1 +12
28/03/26 Summoner Skirmish w Merfolku - Marzec Województwo mazowieckie 17 1529 2–3–1 -19
17/03/26 Nexus Nights w Merfolku Województwo mazowieckie 23 1509 2–1–2 +3
10/03/26 Nexus Nights w Merfolku Województwo mazowieckie 24 1502 2–2 -7
09/03/26 Poniedziałkowy Nexus Night Warsaw 16 1549 2–1 +6
03/03/26 Nexus Nights w Merfolku Województwo mazowieckie 27 1496 3–1–1 +13
24/02/26 Nexus Nights w Merfolku Województwo mazowieckie 26 1505 15° 2–2–1 -23
20/02/26 Strefa MTG - Riftbound - Constructed - 20.02 - 18:00 Województwo mazowieckie 25 1506 3–0–1 +21
17/02/26 Nexus Nights w Merfolku Województwo mazowieckie 18 1514 3–0–2 +34
06/02/26 Spiritforged Pre-Rift Event w Merfolku Województwo mazowieckie 16 1536 2–2–1 -16
03/02/26 Nexus Night w Merfolku Województwo mazowieckie 14 1482 3–1 +12
27/01/26 Nexus Night w Merfolku Województwo mazowieckie 15 1513 3–0–1 +33
20/01/26 Nexus Night w Merfolku Województwo mazowieckie 17 1487 2–2–1 -7
13/01/26 Nexus Night w Merfolku Województwo mazowieckie 18 1525 3–1–1 +31
08/01/26 Czwartkowy Nexus Nights Województwo mazowieckie 16 1461 2–1–1 +4
30/12/25 Wtorkowy Nexus Night w Merfolku Województwo mazowieckie 21 1479 3–1–1 +35
23/12/25 Wtorkowy Nexus Night w Merfolku Województwo mazowieckie 14 1474 2–1–1 +27
16/12/25 Wtorkowy Nexus Night w Merfolku Województwo mazowieckie 20 1492 13° 1–2–2 -12
09/12/25 Wtorkowy Nexus Night w Merfolku Województwo mazowieckie 17 1487 10° 2–2–1 -10
02/12/25 Wtorkowy Nexus Night w Merfolku Województwo mazowieckie 16 1504 12° 1–2–1 -22

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 83%
  • 16 to 99 22 events 47%
  • Under 16 3 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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