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Amaraxis

#23,716 in the world · #59 in Romania · in the top 49% nationally. 10 official events, 15 matches won and 16 lost.

  • 1516±58Rating · margin ±58
  • 1545Average field · 574 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 10 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
  • They are 13 points away from the top 50: Romania.

How the rating moved

Between 1,465 and 1,539, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1299° 2–2–1 +1
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 421° 2–2 +17
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 797° 2–3 +4
14/03/26 Summoner Skirmish - March Strada Milton Lehrer 20 16 1511 11° 1–2–1 -14
07/02/26 Spiritforged Pre-Rift Event Strada Milton Lehrer 20 17 1520 1–0–4 +23
06/12/25 Summoner Skirmish - December Strada Milton Lehrer 20 16 1532 2–2 -10
20/11/25 Nexus Night Strada Milton Lehrer 20 21 1506 2–1–2 +30
13/11/25 Nexus Night Strada Milton Lehrer 20 16 1530 12° 0–3 -64
06/11/25 Nexus Night Strada Milton Lehrer 20 13 1–1–2 -10
01/11/25 Riftbound Release Event Strada Milton Lehrer 20 25 2–0–3 +39

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 43%
  • 16 to 99 6 events 31%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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