AmaroLuciano
#10,804 in the world · #892 in Italy · in the top 22% nationally. 3 official events, 6 matches won and 2 lost.
- 1597±109Rating · margin ±109
- 1552Average field · 13 entr.
- 40%vs top 5% (2–3)
What they have done so far
- Made top 8 3 times in 3 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,558 points, across 12 entrants.
How the rating moved
Between 1,533 and 1,597, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/05/26 | Unleashed Pre-Rift - Martedì 5 Maggio Vicenza | 21 | 1520 | 3° | 2–0–2 | +44 |
| 24/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 12 | 1558 | 4° | 2–1–1 | +20 |
| 17/03/26 | Nexus Night @SideQuest Vicenza | 6 | 1578 | 3° | 2–1 | +33 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 50%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- C4lcioSF IT 1804 0–1
- HowlMetUrNexus IT 1761 2–0
- Sterizzo01 IT 1703 0–2
- Tony89 IT 1618 0–1
- Snoopy IT 1598 1–0
- Yosuke96 IT 1521 1–1
- SilentStorm IT 1495 1–0
- BirrettaUwUFresh IT 1334 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →