amathest1
#47,315 in the world · #17,382 in United States · in the top 100% nationally. 8 official events, 3 matches won and 21 lost.
- 1286±77Rating · margin ±77
- 1523Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,536 points, across 16 entrants.
How the rating moved
Between 1,286 and 1,474, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Lansing | 16 | 1536 | 15° | 0–3 | -19 |
| 18/03/26 | Wednesday Evening Nexus Nights - 1v1 Lansing | 12 | 1525 | 9° | 1–2 | +5 |
| 11/03/26 | Wednesday Evening Nexus Nights - 1v1 Lansing | 16 | 1521 | 15° | 0–3 | -41 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Lansing | 18 | 1527 | 16° | 0–2–1 | -18 |
| 25/02/26 | Wednesday Night Nexus Nights - 1v1 Lansing | 18 | 1525 | 18° | 0–3 | -37 |
| 18/02/26 | Wednesday Night Nexus Nights - 1v1 Lansing | 14 | 1509 | 14° | 0–3 | -53 |
| 11/02/26 | Wednesday Night Riftbound Open Play Lansing | 15 | 1521 | 12° | 1–3 | -25 |
| 06/02/26 | Spiritforged Pre-Rift Event Holt | 49 | 1517 | 34° | 1–2–1 | -26 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 6%
- Under 16 3 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TCG Zeltron US 1712 0–1
- Ghetto Pete US 1691 0–1
- RayPastPro US 1622 0–1
- UsainTA US 1595 0–2
- Da Donkey King US 1587 0–2
- Poseıdon US 1563 0–3
- Starrz US 1547 0–1
- Thrak US 1535 0–1
- TheMasterDangler US 1499 0–5
- CarrickYoung US 1486 0–1
- GlizzyGambler US 1480 0–1
- PimpMySalad US 1459 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →