Amolin
#2,865 in the world · #163 in Spain · in the top 6% nationally. 10 official events, 29 matches won and 7 lost.
- 1691±62Rating · margin ±62
- 1528Average field · 17 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Has won 2 tournaments. The biggest one had 19 players entered.
- Made top 8 10 times in 10 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,551 points, across 12 entrants.
- They are 28 points away from the top 100: Spain.
How the rating moved
Between 1,590 and 1,691, across 10 events with history.
Last 10 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | Nexus Night 3 abril Salamanca | 12 | 1551 | 1° | 3–0 | +25 |
| 27/03/26 | Nexus Night 27 marzo Salamanca | 13 | 1515 | 3° | 2–0–1 | +4 |
| 13/03/26 | Nexus night 13 marzo Salamanca | 12 | 1543 | 3° | 2–1 | -3 |
| 06/03/26 | Nexus night 6 marzo Salamanca | 17 | 1522 | 2° | 3–0–2 | +18 |
| 01/03/26 | DOMINGO Morning Nexus Nights - 1v1 Salamanca | 13 | 1529 | 2° | 3–1 | +14 |
| 27/02/26 | Nexus night 27 Salamanca | 13 | 1534 | 6° | 2–1–1 | -4 |
| 07/02/26 | Spiritforged Pre-Rift Event Spain | 16 | 1533 | 6° | 2–2–1 | -26 |
| 24/01/26 | Distrito Zero | Summoner Skirmish - January Valladolid | 31 | 1522 | 2° | 5–2–1 | +31 |
| 04/01/26 | Skirmish Unreal #2 Spain | 24 | 1502 | 3° | 3–0–2 | +42 |
| 21/12/25 | Domingo Morning Summoner Skirmish - December Spain | 19 | — | 1° | 4–0–1 | +90 |
Form and consistency
On a 4-win streak.
- 16 to 99 5 events 61%
- Under 16 5 events 71%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →