← United States

AmorsitoDx

#33,592 in the world · #12,433 in United States · in the top 72% nationally. 8 official events, 4 matches won and 9 lost.

  • 1462±87Rating · margin ±87
  • 1518Average field · 17 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,576 points, across 15 entrants.
  • They are 115 points away from the top 5,000: United States.

How the rating moved

Between 1,438 and 1,497, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
03/04/26 Friday Evening Riftbound Open Play Tulsa 17 1487 12° 0–0–1 +1
16/03/26 Monday Evening Riftbound Open Play Tulsa 15 1516 0–0–1 0
15/03/26 Sunday Morning Summoner Skirmish - March Broken Arrow 15 1576 2–3 +21
10/03/26 Tuesday Afternoon Riftbound Open Play Tulsa 15 1516 12° 0–0–1 +1
02/03/26 Monday Afternoon Riftbound Open Play Tulsa 14 1505 0–0–1 +1
20/02/26 Friday Afternoon Riftbound Open Play Tulsa 13 1505 0–0–1 -3
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Tulsa 14 1497 13° 0–3–1 -56
07/12/25 Sunday Morning Summoner Skirmish - December Broken Arrow 33 1540 13° 2–3 -3

Form and consistency

On a 3-loss streak.

  • 16 to 99 2 events 33%
  • Under 16 6 events 15%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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