An Actual Lion
#5,165 in the world · #1,843 in United States · in the top 11% nationally. 26 official events, 64 matches won and 35 lost.
- 1653±36Rating · margin ±36
- 1571Average field · 245 entr.
- 46%vs top 5% (11–13)
What they have done so far
- Has won 3 tournaments. The biggest one had 23 players entered.
- Made top 8 15 times in 26 tournaments: 58% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,755 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 37 points away from the top 1,000: United States.
How the rating moved
Between 1,426 and 1,743, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | VPC Nexus Night Berkeley | 24 | 1547 | 20° | 1–2 | -21 |
| 12/08/26 | VPC Nexus Night Berkeley | 22 | 1585 | 9° | 2–1 | -3 |
| 05/08/26 | VPC Nexus Night Berkeley | 23 | 1594 | 1° | 3–0 | +24 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 891° | 2–3 | -9 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 914° | 0–3 | -44 |
| 04/04/26 | Summoner Skirmish - April Lebanon | 14 | 1585 | 9° | 2–2 | -16 |
| 01/04/26 | Monster Games Nexus Night 4/1 HIGHLAND HEIGHTS | 12 | 1542 | 1° | 3–0 | +26 |
| 29/03/26 | Sunday Night Riftbound Open Play (Copy) (Copy) Beckett Ridge | 12 | 1462 | 7° | 0–0–2 | -13 |
| 17/03/26 | Nexus Night @ Mavericks Mason | 12 | 1594 | 3° | 2–1 | -1 |
| 10/03/26 | Nexus Night @ Mavericks Mason | 14 | 1615 | 2° | 2–1 | 0 |
| 07/03/26 | NLG March Summoner Skirmish Kettering | 27 | 1584 | 21° | 1–2 | -28 |
| 06/03/26 | Summoner Skirmish - March Lebanon | 17 | 1589 | 3° | 4–2 | -5 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 75° | 4–2 | +18 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 359° | 5–3 | -10 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 79° | 5–1 | +34 |
| 25/02/26 | VPC Nexus Night Berkeley | 28 | 1543 | 3° | 3–0 | +27 |
| 18/02/26 | Tuesday Nexus Nights Berkeley | 32 | 1550 | 4° | 3–0 | +24 |
| 31/01/26 | Summoner Skirmish - January Palo Alto | 26 | 1605 | 7° | 3–2–1 | +10 |
| 30/01/26 | Thursday Nexus Nights at The Game Parlour San Francisco | 16 | 1578 | 4° | 2–1 | +4 |
| 24/01/26 | Saturday Afternoon Summoner Skirmish - January Santa Clara | 17 | 1543 | 5° | 3–1 | +11 |
| 09/01/26 | Nexus Night San Francisco | 20 | 1538 | 6° | 2–1 | +1 |
| 07/01/26 | Tuesday Evening Nexus Nights - 1v1 Berkeley | 14 | 1545 | 7° | 1–1 | -21 |
| 03/01/26 | Summoner Skirmish January @GK RWC Redwood City | 16 | 1580 | 1° | 5–0–1 | +101 |
| 02/01/26 | Nexus Night 1/1 San Francisco | 20 | 1511 | 2° | 3–0 | +60 |
| 14/12/25 | Merlion Summoner Skirmish - December San Carlos | 33 | 1582 | 10° | 3–2 | +58 |
| 07/11/25 | Nexus Night (11/06) San Francisco | 16 | — | 16° | 0–4 | -74 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 5 events 57%
- 16 to 99 15 events 66%
- Under 16 6 events 59%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sinzari CA 1881 1–0
- ASC samdsherman US 1872 0–1
- ASC Loofbone US 1850 0–1
- CTY Dokgebi US 1816 1–2
- InfluencedDanger US 1786 0–1
- GLORP etani US 1776 1–0
- nrw sorry DE 1774 0–1
- Uurii MX 1770 0–1
- ASC D1agram US 1769 1–0
- Vinnie US 1759 0–1
- 3vo US 1756 1–0
- I Instalocked US 1749 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →