Anacardo
#26,746 in the world · #2,148 in Italy · in the top 52% nationally. 5 official events, 6 matches won and 10 lost.
- 1500±90Rating · margin ±90
- 1562Average field · 16 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- The toughest field they have faced averaged 1,579 points, across 13 entrants.
- They are 86 points away from the top 1,000: Italy.
How the rating moved
Between 1,451 and 1,500, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/01/26 | Nexus Night 230126 Rome | 12 | 1549 | 8° | 1–1–2 | +29 |
| 16/01/26 | Nexus Nights 160126 Rome | 12 | 1542 | 6° | 2–2 | +20 |
| 11/01/26 | Summoner Skirmish Roma January 2026 Rome | 28 | 1578 | 17° | 1–3 | -13 |
| 09/01/26 | venerdì Evening Nexus Nights - 1v1 Rome | 13 | 1579 | 11° | 1–3 | -36 |
| 03/01/26 | RIFTBOUND Nexus Nights - 1v1 Rome | 8 | — | 5° | 1–1–1 | 0 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 25%
- Under 16 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MISTIK IT 1808 0–1
- OSA Binks IT 1761 1–0
- Bino Tom IT 1723 1–0
- Coccodile IT 1716 0–1
- ElectroCutiee IT 1716 0–2
- SoloQuattro IT 1688 0–2
- Nonamedavidp IT 1652 0–1
- Ecletoh IT 1611 0–1
- Giggi7100 IT 1603 0–1
- Azumoto IT 1602 1–0
- Rαilgun IT 1601 0–1
- I am Malander IT 1571 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →