← Italy

Andhy

#18,322 in the world · #1,475 in Italy · in the top 36% nationally. 7 official events, 12 matches won and 7 lost.

  • 1546±73Rating · margin ±73
  • 1565Average field · 8 entr.
  • 60%vs top 5% (3–2)

What they have done so far

  • Has won 3 tournaments.
  • Made top 8 7 times in 7 tournaments: 100% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,656 points.
  • The toughest field they have faced averaged 1,582 points, across 8 entrants.
  • They are 40 points away from the top 1,000: Italy.

How the rating moved

Between 1,536 and 1,642, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Evening Nexus Nights - 1v1 Termoli 8 1582 0–3 -39
17/08/26 Monday Evening Nexus Nights - 1v1 Termoli 9 1581 2–1–1 +5
07/08/26 Local Riftbound Vendetta Termoli 10 1577 1–3 -62
07/02/26 Prerelease SpiritForged Termoli 5 1518 3–0 +38
21/12/25 domenica Evening Nexus Nights - 1v1 Termoli 7 2–0–1 +31
23/11/25 domenica Evening Riftbound Open Play Termoli 6 2–0–1 +37
16/11/25 domenica Evening Riftbound Open Play Termoli 8 2–0–1 +36

Form and consistency

On a 3-loss streak.

  • Under 16 7 events 52%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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