Andre
#11,423 in the world · #4,192 in United States · in the top 25% nationally. 6 official events, 14 matches won and 8 lost.
- 1592±66Rating · margin ±66
- 1574Average field · 28 entr.
- 67%vs top 5% (2–1)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,649 points.
- The toughest field they have faced averaged 1,597 points, across 16 entrants.
- They are 39 points away from the top 2,500: United States.
How the rating moved
Between 1,508 and 1,627, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Vendetta Summoner Skirmish I Austin | 16 | 1597 | 6° | 2–2 | -15 |
| 29/08/26 | Fei's Games - Vendetta Summoner Skirmish I Austin | 28 | 1572 | 11° | 3–2 | -20 |
| 27/08/26 | Thursday Evening Vendetta Summoner Skirmish I Cedar Park | 16 | 1576 | 5° | 2–1–1 | +13 |
| 22/08/26 | August Riftbound Summoner Skirmish at Game Kastle Austin Austin | 29 | 1544 | 3° | 4–1–2 | +63 |
| 14/08/26 | Next-Gen Games Thursday Nexus Nights Los Angeles | 33 | 1558 | 6° | 2–1 | +43 |
| 01/08/26 | Riftbound: Vendetta WIN-A-CASE @ Nexus Waco | 44 | 1596 | 31° | 1–1–3 | +8 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DonZaloog69 US 1737 0–1
- MauMau444 US 1717 1–0
- SomeSortaBird US 1715 1–0
- Int is Win US 1694 0–1
- Sands US 1672 0–2
- shwerqq US 1654 1–0
- mmmmeeeeoooowwww US 1613 1–0
- teetii US 1590 0–1
- Skry US 1584 0–2
- Zapdos US 1572 0–1
- JohnCon US 1569 0–1
- Frost US 1569 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →