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AngryBanny

#37,316 in the world · #195 in Czechia · in the top 73% nationally. 7 official events, 9 matches won and 15 lost.

  • 1439±71Rating · margin ±71
  • 1551Average field · 22 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,525 points.
  • The toughest field they have faced averaged 1,626 points, across 21 entrants.
  • They are 110 points away from the top 100: Czechia.

How the rating moved

Between 1,413 and 1,520, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Xzone Nexus Night #26.9.1 v OC Lužiny Hlavní město Praha 36 1495 2–1 +26
30/08/26 BLACK KNIGHT - Sunday Morning Vendetta Summoner Skirmish I Prague 24 1558 21° 1–3 -32
22/08/26 Xzone Prague - Riftbound Summoner Skirmish - August 2026 Hlavní město Praha 31 1518 16° 2–3 +4
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Jana Zajíce 975/7 21 1626 20° 0–3 -39
10/08/26 Cards Beyond Nexus Night Zubatého 18 1579 11° 1–2 -16
04/08/26 Xzone Prague - Vendetta Post-Rift Hlavní město Praha 14 1548 10° 1–2 -24
01/08/26 Najáda – Sealed turnaj s Vendetta Pre-Rift kitem – Run #1 Hlavní město Praha 12 1536 2–1 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 33%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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