AntonioQ
#43,039 in the world · #3,567 in Italy · in the top 86% nationally. 5 official events, 3 matches won and 14 lost.
- 1392±82Rating · margin ±82
- 1550Average field · 13 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,569 points, across 14 entrants.
- They are 85 points away from the top 2,500: Italy.
How the rating moved
Between 1,379 and 1,486, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Pre-Rift Vendetta Venerdì 24/07/2026 Start 20:30 Mercogliano | 13 | 1546 | 10° | 1–2–1 | +13 |
| 02/03/26 | Sukcollectibles - Nexus Night Spiritforged - Martedì 03/03/2026 Mercogliano | 10 | 1554 | 9° | 0–3–1 | -20 |
| 03/02/26 | Win a Prerelase Kit Riftbound: "SpiritForged"- 1v1 Mercogliano | 11 | 1543 | 10° | 1–3 | -16 |
| 28/11/25 | venerdì Evening Nexus Nights - 1v1 Avellino | 14 | 1569 | 14° | 0–4 | -71 |
| 07/11/25 | venerdì Evening Nexus Nights - 1v1 Avellino | 16 | 1538 | 10° | 1–2 | -14 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 33%
- Under 16 4 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrMark8ITA IT 1784 1–0
- Atled IT 1679 0–1
- ez man IT 1639 0–2
- KingDuck IT 1636 0–1
- Beelvio IT 1629 0–2
- PantsuADDict IT 1611 0–1
- BaLz4c IT 1570 0–1
- djejend IT 1532 0–2
- Marckfe IT 1522 0–2
- Condor1234 IT 1512 0–1
- BarnabaSalino IT 1478 0–1
- ForTheEmperor97 IT 1439 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →