Archaeop
#35,587 in the world · #1,989 in Australia · in the top 73% nationally. 12 official events, 16 matches won and 23 lost.
- 1450±58Rating · margin ±58
- 1512Average field · 94 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 12 tournaments: 25% of the time.
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,563 points, across 25 entrants.
- They are 96 points away from the top 1,000: Australia.
How the rating moved
Between 1,442 and 1,530, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 575° | 1–3 | -23 |
| 18/03/26 | Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade | 14 | 1494 | 9° | 1–2 | -15 |
| 25/02/26 | Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade | 17 | 1495 | 10° | 1–2 | -10 |
| 11/02/26 | Spiritforged Pre-Rift Event at First Games level 1/830 Anzac Parade | 35 | 1495 | 13° | 2–1 | +9 |
| 07/02/26 | Alliance Games - Spiritforged Pre-Rift Event Kingsford | 38 | 1543 | 13° | 2–2–3 | +13 |
| 07/02/26 | AG | Riftbound - Sealed Nexus 7th FEB Kingsford | 25 | 1563 | 14° | 0–1–1 | -4 |
| 06/12/25 | Saturday Morning Summoner Skirmish - December Level 1/830 Anzac Parade | 32 | 1540 | 25° | 1–4 | -50 |
| 03/12/25 | Wednesday Nexus Nights - 1v1 Level 1/830 Anzac Parade | 25 | 1530 | 7° | 3–1–1 | +37 |
| 26/11/25 | Wednesday Evening Nexus Night Level 1/830 Anzac Parade | 20 | 1450 | 6° | 3–1 | +51 |
| 19/11/25 | Wednesday Evening Nexus Night Level 1/830 Anzac Parade | 19 | 1483 | 7° | 1–2–1 | -7 |
| 15/11/25 | Alliance Games - Weekly Nexus Night Kingsford | 15 | — | 9° | 0–1–2 | -11 |
| 08/11/25 | Alliance Games - Origins Release Event Kingsford | 32 | — | 19° | 1–3–1 | -40 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 9 events 37%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- heaty AU 1730 0–1
- LegenDarien AU 1681 0–1
- Bma AU 1669 0–1
- Daniel Chan AU 1658 0–1
- NgoPunsIntended AU 1653 0–2
- DV CorazonE AU 1652 0–1
- Lost From Light AU 1623 0–1
- spongebob AU 1615 1–0
- YOLOBOMB69 1596 0–1
- Element Argon AU 1567 0–1
- Tricky AU 1556 0–1
- o w AU 1551 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →