← Italy

Aronp

#9,708 in the world · #810 in Italy · in the top 20% nationally. 31 official events, 46 matches won and 31 lost.

  • 1606±37Rating · margin ±37
  • 1495Average field · 9 entr.
  • vs top 5%

What they have done so far

  • Has won 6 tournaments. The biggest one had 10 players entered.
  • Made top 8 31 times in 31 tournaments: 100% of the time.
  • Their all-time peak is 1,632 points.
  • The toughest field they have faced averaged 1,513 points, across 11 entrants.
  • They are 42 points away from the top 500: Italy.

How the rating moved

Between 1,500 and 1,619, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Morning Nexus Nights - 1v1 Palermo 10 1491 1–1–2 -13
19/08/26 Wednesday Afternoon Vendetta Summoner Skirmish I Palermo 9 1486 4–0 +38
06/08/26 Thursday Morning Nexus Nights - 1v1 Palermo 10 1491 3–1 +25
28/07/26 Tuesday Afternoon Nexus Nights - Multiplayer Palermo 10 1491 0–0–1 -1
23/07/26 Thursday Afternoon Nexus Nights - 1v1 Palermo 10 1491 3–1 +19
17/07/26 Friday Morning Nexus Nights - Multiplayer Palermo 9 1504 0–0–1 -1
09/07/26 Monday Afternoon Summoner Skirmish - July Palermo 9 1491 4–2 +28
02/07/26 La scimmia nerd Nexus Nights - Multiplayer Palermo 9 1491 2–2 +3
24/06/26 Wednesday Evening Nexus Nights - 1v1 Palermo 9 1491 2–2 -4
18/06/26 Monday Afternoon Summoner Skirmish - June Palermo 9 1491 1–2 -13
04/06/26 Thursday Evening Nexus Nights - 1v1 Palermo 8 1508 0–2–1 -23
27/05/26 Wednesday Evening Nexus Nights - 1v1 Palermo 10 1491 3–1 +15
20/05/26 Wednesday Evening Nexus Nights - Multiplayer Palermo 10 1491 0–0–1 -1
13/05/26 Wednesday Afternoon Nexus Nights - 1v1 Palermo 7 1515 1–2 -18
04/05/26 Monday Afternoon Unleashed Pre-Rift Event Palermo 8 1494 1–1–1 -10
03/05/26 Friday Afternoon Unleashed Pre-Rift Event Palermo 9 1504 4–0 +54
28/04/26 Tuesday Afternoon Riftbound Open Play Palermo 10 1484 2–2 -5
21/04/26 martedì Afternoon Summoner Skirmish - April Palermo 10 1484 2–2–1 -6
15/04/26 Tuesday Afternoon Riftbound Open Play Palermo 6 1522 2–1 +15
09/04/26 Thursday Morning Learn-to-Play Event Palermo 9 1486 0–0–1 -1
25/03/26 mercoledì Afternoon Summoner Skirmish - March Palermo 10 1474 2–3 -6
07/03/26 Saturday Afternoon Nexus Nights - 1v1 Palermo 8 1473 1–1–1 -2
25/02/26 Wednesday Afternoon Nexus Nights - 1v1 Palermo 7 1493 0–1–1 -35
17/02/26 Tuesday Evening Nexus Nights - 1v1 Palermo 6 1514 2–1 +17
06/02/26 venerdì Afternoon Spiritforged Pre-Rift Event Palermo 11 1513 1–2–1 -36
23/01/26 Friday Evening Nexus Nights - 1v1 Palermo 6 2–1 +10
21/01/26 mercoledì Afternoon Learn-to-Play Event Palermo 6 0–0–1 -3
15/01/26 giovedì Evening Nexus Nights - 1v1 Palermo 6 3–0 +60
12/01/26 martedì Afternoon Learn-to-Play Event Palermo 6 0–0–1 0
08/01/26 giovedì Afternoon Learn-to-Play Event Palermo 6 0–0–1 0
03/01/26 sabato Morning Riftbound Open Play Palermo 6 0–0–1 0

Form and consistency

On a 3-loss streak.

  • Under 16 31 events 49%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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