ArtoriasXi
#32,406 in the world · #2,598 in Italy · in the top 63% nationally. 5 official events, 7 matches won and 11 lost.
- 1469±89Rating · margin ±89
- 1546Average field · 11 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,571 points, across 14 entrants.
- They are 8 points away from the top 2,500: Italy.
How the rating moved
Between 1,423 and 1,496, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/12/25 | Friday Nexus Night Porto Recanati | 10 | 1533 | 4° | 2–1–1 | +46 |
| 29/11/25 | sabato Afternoon Nexus Nights - 1v1 TOLENTINO | 8 | 1520 | 8° | 0–3 | -65 |
| 19/11/25 | 2° Nexus Night Civitanova Marche | 14 | 1571 | 10° | 1–2–1 | -8 |
| 12/11/25 | 1° Nexus Night Civitanova Marche | 13 | 1561 | 6° | 2–2 | +16 |
| 07/11/25 | Launch Release - Megacomics Civitanova Marche | 21 | — | 15° | 2–3 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 40%
- Under 16 4 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL Macubex IT 1814 0–1
- Supramonte IT 1741 0–3
- odyssea IT 1609 0–1
- Oni20000 IT 1517 1–0
- ArtoriasXi IT 1507 0–1
- Valinor尚文 IT 1480 0–1
- Fastalla IT 1479 1–0
- Italian98Lama IT 1477 0–1
- DSA theKing2323 IT 1472 0–1
- ShinMave04 IT 1443 2–0
- Jotaro 空条 IT 1441 0–1
- SteelGanz IT 1432 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →