Arxile
#26,956 in the world · #80 in Indonesia · in the top 77% nationally. 1 official events, 2 matches won and 2 lost.
- 1499±156Rating · margin ±156
- 1527Average field · 21 entr.
- —vs top 5%
What they have done so far
- The toughest field they have faced averaged 1,527 points, across 21 entrants.
Last 1 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Tuesday Afternoon Vendetta Summoner Skirmish I Jakarta Utara | 21 | 1527 | 11° | 2–2–1 | -1 |
Form and consistency
On a 2-win streak.
- 16 to 99 1 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SleepySalaryman ID 1529 0–1
- Ruvik ID 1501 0–1
- Arroyan ID 1442 1–0
- ShimadaMika ID 1438 0–1
- Wysteria ID 1404 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →