← Italy

Aryaril

#45,267 in the world · #3,824 in Italy · in the top 92% nationally. 29 official events, 28 matches won and 53 lost.

  • 1362±36Rating · margin ±36
  • 1482Average field · 24 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament.
  • Made top 8 19 times in 29 tournaments: 66% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,588 points, across 297 entrants.
  • They are 115 points away from the top 2,500: Italy.

How the rating moved

Between 1,354 and 1,462, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
30/08/26 The Match: Summoner Skirmish Vendetta Cervia 11 1543 1–2 +4
05/08/26 RNC_Tappa 5 Pesco&Passo Imola 9 1437 1–1–1 +4
29/07/26 The Match - Pre Release Vendetta c/o centro sociale la stalla Imola Cervia 11 1453 11° 0–1 -8
26/07/26 The Match - Pre Release Vendetta Cervia 8 1435 1–2 -11
22/07/26 RNC_Tappa 4 Pesco&Passo Imola 9 1499 0–3 -23
08/07/26 RNC_Tappa 3 Pesco&Passo Imola 14 1512 13° 0–2–2 -14
26/06/26 Nexus Night - The Match 2° Tappa Home League Cervia 5 1568 0–0–2 +17
24/06/26 RNC_Tappa 2 Pesco&Passo Imola 14 1465 14° 0–4 -57
10/06/26 RNC_Tappa 1 Pesco&Passo Imola 16 1455 2–2 +2
03/06/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 4 1–2 -4
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 183° 3–5 -10
10/05/26 Nexus C/o La stalla Imola 6 2–0–1 +28
03/05/26 The Match - Pre Release Unleashed Cervia 6 1446 2–0–1 +22
26/04/26 The Match: Summoner Skirmish - April Cervia 15 1496 14° 1–3 -11
22/04/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 4 1468 0–1–2 -6
15/04/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 6 1470 2–1 +23
01/04/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 8 1463 2–1 +21
25/03/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 8 1412 2–1 +18
22/03/26 The Match: Summoner Skirmish - March Cervia 18 1512 18° 0–4–1 -40
18/03/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 9 1470 2–1–1 +26
04/03/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 6 1450 0–2–1 -21
25/02/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 6 1461 2–0–1 +33
22/02/26 Sealed Deck Challenge - RQ Bologna 2pm Sunday Bologna 87 1526 47° 0–2–1 -4
18/02/26 Nexus Night - The Match c/o "Centro sociale la stalla" Imola 8 1458 0–3 -53
08/02/26 Andycards Spiritforged Pre-Rift Event Bis Ravenna 21 1506 2–1 +29
06/02/26 Andycards Spiritforged Pre-Rift Event Ravenna 19 1486 12° 1–2 -2
24/01/26 The Match: Summoner Skirmish - January Cervia 9 1475 0–2–2 -26
05/01/26 Nexus Night - The Match Cervia Cervia 7 1465 1–2 -20
21/12/25 The Match: Summoner Skirmish - December Cervia 11 1506 10° 0–3 -55

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 38%
  • 16 to 99 5 events 28%
  • Under 16 23 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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