← Canada

Asa

#18,322 in the world · #1,327 in Canada · in the top 39% nationally. 7 official events, 15 matches won and 12 lost.

  • 1546±66Rating · margin ±66
  • 1550Average field · 452 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their peak is 1,596 points, reached in April 2026: today they sit 50 points below it.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 31 points away from the top 1,000: Canada.

How the rating moved

Between 1,531 and 1,596, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
12/08/26 August 12th @6:30 PM - Play for Packs - Nexus Night M4Y1Z9 16 1551 13° 1–2 -9
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 538° 4–3–1 +24
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 1001° 1–4 -65
02/04/26 Nexus Night @ Esper - April 02, 2026 M1C1B6 21 1486 3–1 +18
23/03/26 Monday Night Riftbound Toronto 13 1482 3–1 +28
16/12/25 Monday Evening Nexus Nights - 1v1 M4J 1M9 17 1562 1–1 -3
09/12/25 Monday Evening Nexus Nights - 1v1 M4J 1M9 23 1574 2–0–1 +53

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 4 events 58%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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