Ascend
#37,897 in the world · #406 in Belgium · in the top 79% nationally. 4 official events, 3 matches won and 8 lost.
- 1435±103Rating · margin ±103
- 1528Average field · 143 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,539 points, across 34 entrants.
How the rating moved
Between 1,432 and 1,455, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/06/26 | Super Saturday Standard Challenge - RQ Utrecht Saturday 10am Jaarbeursplein 6 | 505 | 1536 | 460° | 0–1 | -11 |
| 06/03/26 | 🪷Summoner Skirmish @Koffie&Spel🪷 Tienen | 18 | 1501 | 11° | 2–2 | +14 |
| 10/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Antwerp | 34 | 1539 | 27° | 1–3 | -23 |
| 04/02/26 | TCGshop nexus night 04/02 Antwerp | 14 | 1536 | 13° | 0–2–1 | -45 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 2 events 38%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kiki Jiki BE 1606 0–1
- TRSDwarvenSalt BE 1566 0–1
- Picotulu Rift ES 1563 0–1
- De beer is BOOS BE 1559 0–1
- Zadkious BE 1533 0–1
- Migaroez BE 1496 0–1
- Tricko BE 1467 0–1
- Tzadkielitha BE 1465 1–0
- KiaraaDw BE 1440 0–1
- AgerNob BE 1427 1–0
- LilPep BE 1411 0–1
- Yazzoe BE 1364 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →