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#32,406 in the world · #1,806 in Australia · in the top 66% nationally. 14 official events, 14 matches won and 30 lost.
- 1469±49Rating · margin ±49
- 1565Average field · 233 entr.
- 0%vs top 5% (0–7)
What they have done so far
- Made top 8 3 times in 14 tournaments: 21% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,598 points, across 19 entrants.
- They are 77 points away from the top 1,000: Australia.
How the rating moved
Between 1,426 and 1,475, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Wednesday Evening Nexus Nights - 1v1 Norwood | 12 | 1575 | 9° | 0–0–1 | +7 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Norwood | 12 | 1594 | 8° | 1–2 | -1 |
| 21/08/26 | Friday Evening Vendetta Summoner Skirmish I 97 Regency Rd | 19 | 1560 | 12° | 2–2 | +12 |
| 19/08/26 | Wednesday Evening Nexus Nights - 1v1 Norwood | 18 | 1572 | 13° | 1–2 | -11 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 Norwood | 12 | 1572 | 3° | 2–1 | +26 |
| 17/05/26 | Regional Rebound - RQ Sydney Sunday 11am Grand Parade | 255 | 1563 | 191° | 0–5 | -39 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 801° | 1–0–5 | +25 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 548° | 1–3 | -13 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 452° | 2–3 | +18 |
| 20/03/26 | [ADELAIDE] Riftbound - Summoner Skirmish (March) Adelaide | 27 | 1567 | 17° | 1–3 | -11 |
| 20/03/26 | Friday Evening Summoner Skirmish - March 97 Regency Rd | 16 | 1551 | 12° | 1–3 | -16 |
| 11/03/26 | Wednesday Evening Nexus Nights - 1v1 Norwood | 22 | 1551 | 7° | 2–1 | +46 |
| 06/03/26 | [PROSPECT] Riftbound - Summoner Skirmish (March) Prospect | 19 | 1598 | 19° | 0–3 | -37 |
| 04/03/26 | Mayhem Nexus Night Norwood | 14 | 1536 | 13° | 0–2–1 | -37 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 20%
- 16 to 99 6 events 33%
- Under 16 4 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SD AHumanBean AU 1841 0–2
- midking AU 1738 0–1
- DGZBODZ5 AU 1732 0–1
- KippinCalzy AU 1731 0–1
- LivingEnd AU 1728 0–1
- ION Latte AU 1704 0–1
- Leign AU 1696 0–2
- Wilaris AU 1695 0–1
- wags AU 1690 0–1
- bigO AU 1670 1–0
- Skrilleze AU 1658 0–1
- awesomegecko AU 1657 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →