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AshX81

#39,966 in the world · #3,292 in Italy · in the top 79% nationally. 4 official events, 3 matches won and 9 lost.

  • 1420±101Rating · margin ±101
  • 1502Average field · 13 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament.
  • Made top 8 3 times in 4 tournaments: 75% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,502 points, across 13 entrants.

How the rating moved

Between 1,346 and 1,466, across 4 events with history.

Last 4 events

Date Event Entrants Field Pos. Record Rating
16/05/26 GAPT - 1v1 Pistoia 4 3–0 +74
02/05/26 1° Unleashed Pre-Rift Event - Sabato 2 Maggio Montecatini Terme 13 1502 13° 0–4 -63
18/04/26 Spiritforge Summoner Skirmish - April Fucecchio 6 0–3 -57
11/04/26 Nexus Nights Fucecchio 4 0–2–1 -34

Form and consistency

On a 3-win streak.

  • Under 16 4 events 23%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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