AsolMuncher
#6,575 in the world · #500 in Canada · in the top 15% nationally. 7 official events, 15 matches won and 6 lost.
- 1636±76Rating · margin ±76
- 1517Average field · 27 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 5 times in 7 tournaments: 71% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,564 points, across 47 entrants.
- They are 50 points away from the top 250: Canada.
How the rating moved
Between 1,516 and 1,636, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Tuesday Nexus Night 6:45 PM Start Edmonton | 17 | 1535 | 2° | 3–0 | +38 |
| 26/08/26 | Tuesday Nexus Night 6:45 PM Start Edmonton | 39 | 1525 | 8° | 2–1 | +12 |
| 20/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 27 | 1495 | 7° | 2–1 | +10 |
| 14/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 20 | 1535 | 11° | 2–1 | +13 |
| 02/08/26 | Riftbound Nexus Nights @ Taps Games Edmonton | 47 | 1564 | 12° | 2–1 | +21 |
| 04/04/26 | Saturday Night Nexus Nights - 1v1 @ Warp One T6E 1Z1 | 14 | 1515 | 4° | 2–1 | +26 |
| 02/04/26 | Eclipse Games - Weekly Nexus Nights T6X 0V1 | 22 | 1453 | 7° | 2–1 | +16 |
Form and consistency
On a 3-win streak.
- 16 to 99 6 events 72%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SuBobo CA 1751 0–1
- Sora CA 1733 0–1
- Aexus CA 1686 0–1
- MegA ToxiCity CA 1653 0–1
- flyingnome CA 1615 1–0
- Hai Im Osu CA 1605 0–1
- PinchableCheeks CA 1584 0–1
- jimmy j CA 1579 1–0
- aidern CA 1578 1–0
- ShiraiiKun CA 1575 1–0
- dafrog1 CA 1566 1–0
- AsianAPL CA 1494 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →