Astralreaper
#10,804 in the world · #3,946 in United States · in the top 23% nationally. 6 official events, 12 matches won and 10 lost.
- 1597±72Rating · margin ±72
- 1590Average field · 1,080 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,621 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 34 points away from the top 2,500: United States.
How the rating moved
Between 1,467 and 1,597, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | NRG Series: Riftbound $5k Constructed Showdown Milwaukee | 109 | 1599 | 51° | 2–2 | +2 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 46° | 7–3–1 | +128 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1323° | 0–1 | -8 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1421° | 0–1 | -21 |
| 02/11/25 | One for All Games Riftbound Proving Grounds Release Event Peoria | 15 | — | 9° | 1–2–1 | -24 |
| 01/11/25 | Release Event Washington | 18 | — | 7° | 2–1 | +20 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 4 events 53%
- 16 to 99 1 events 67%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arya US 1787 0–1
- OneZoa US 1734 1–0
- TinyXTheXGiant US 1720 0–1
- bfallen23 US 1706 1–0
- LastWill US 1701 0–1
- AirConditioning US 1701 0–1
- The Shining US 1642 0–1
- haboozala US 1639 1–0
- Ramza US 1634 0–1
- KatParr US 1624 1–0
- Benobi US 1620 0–1
- ZenoRage4 US 1594 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →