Atrophy24
#18,655 in the world · #6,826 in United States · in the top 40% nationally. 6 official events, 11 matches won and 11 lost.
- 1544±75Rating · margin ±75
- 1559Average field · 634 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,561 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 33 points away from the top 5,000: United States.
How the rating moved
Between 1,496 and 1,547, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/03/26 | Draft Challenge - RQ Las Vegas 12pm Sunday Las Vegas | 52 | 1551 | 27° | 1–1–2 | +4 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 604° | 3–4 | -7 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 265° | 3–2–1 | +51 |
| 23/01/26 | Summoner Skirmish - January 2026 Montgomery | 15 | 1495 | 6° | 2–2 | -3 |
| 13/12/25 | Summoner Skirmish - December 2025 Montgomery | 16 | — | 11° | 2–2 | -1 |
| 02/11/25 | Silver Sun Games - Riftbound Release Event Montgomery | 16 | — | 16° | 0–0–4 | 0 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 46%
- 16 to 99 3 events 25%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL Riuzake US 1816 0–1
- ASC Deamon US 1742 0–1
- FLY T1 LS US 1710 0–1
- eyyitsanthony US 1681 1–0
- Jonnyboybaby US 1678 0–1
- PP sly US 1669 0–1
- FlawedShade US 1610 0–1
- Cardgameslol US 1583 1–0
- Shunpo US 1574 1–0
- Ithryn US 1570 0–1
- PerfyTTV 1560 0–1
- Tilted ADC US 1551 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →