← United States

AverageManStan

#43,382 in the world · #16,030 in United States · in the top 92% nationally. 6 official events, 7 matches won and 18 lost.

  • 1388±77Rating · margin ±77
  • 1534Average field · 362 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
  • They are 189 points away from the top 5,000: United States.

How the rating moved

Between 1,335 and 1,486, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 668° 4–4 +53
01/12/25 11/30 Sunday Nexus Night Las Vegas 34 1528 28° 1–4 -35
22/11/25 11/21 Friday Evening Nexus Nights - 1v1 Las Vegas 15 1522 14° 0–3 -48
14/11/25 11/13 Thursday Nexus Night Las Vegas 41 1495 32° 1–2 -15
12/11/25 Tuesday Nexus Night Las Vegas 52 1539 46° 0–3 -53
09/11/25 Saturday Evening Release Event Las Vegas 21 14° 1–2–2 -14

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 4 events 19%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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