Azaloft
#4,874 in the world · #272 in Australia · in the top 10% nationally. 24 official events, 55 matches won and 28 lost.
- 1657±37Rating · margin ±37
- 1550Average field · 152 entr.
- 33%vs top 5% (3–6)
What they have done so far
- Has won 1 tournament. The biggest one had 29 players entered.
- Made top 8 12 times in 24 tournaments: 50% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,675 points.
- The toughest field they have faced averaged 1,595 points, across 18 entrants.
- They are 4 points away from the top 250: Australia.
How the rating moved
Between 1,520 and 1,662, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 23 | 1544 | 2° | 3–0 | +22 |
| 29/08/26 | Riftbound TCG - August Summoner Skirmish [Constructed] Sydney | 18 | 1595 | 7° | 2–3 | -27 |
| 28/08/26 | GG Chatswood Weekly Nexus Night 1/16 Anderson St | 36 | 1559 | 8° | 2–1 | +8 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 284° | 4–3 | +3 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 260° | 2–1 | +1 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 62° | 4–1 | +37 |
| 04/04/26 | Riftbound TCG - Summoner Skirmish [Constructed] Sydney | 15 | 1586 | 11° | 2–2 | -20 |
| 21/03/26 | Saturday Skirmish @ Good Games Town Hall Sydney | 18 | 1588 | 5° | 3–1–1 | +29 |
| 17/03/26 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 21 | 1554 | 13° | 0–1 | -14 |
| 14/03/26 | Riftbound TCG - Summoner Skirmish [Constructed] Sydney | 23 | 1584 | 18° | 2–3 | -28 |
| 13/03/26 | Friday Evening Summoner Skirmish - March 1/16 Anderson St | 23 | 1542 | 9° | 2–2 | -13 |
| 06/03/26 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 27 | 1540 | 6° | 2–1 | -2 |
| 27/02/26 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 29 | 1500 | 1° | 3–0 | +23 |
| 24/02/26 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 25 | 1542 | 2° | 3–0 | +22 |
| 07/02/26 | Riftbound TCG - Spiritforged Pre-Rift Event [Sealed] Sydney | 50 | 1538 | 11° | 2–1 | +1 |
| 20/12/25 | Riftbound TCG - Summoner Skirmish [Constructed] Sydney | 29 | 1570 | 3° | 3–2 | -2 |
| 16/12/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 27 | 1513 | 8° | 2–1 | -2 |
| 09/12/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 27 | 1531 | 7° | 2–1 | +3 |
| 02/12/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 30 | 1543 | 10° | 2–1 | +15 |
| 25/11/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 39 | 1542 | 11° | 2–1 | +13 |
| 21/11/25 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 34 | 1541 | 10° | 2–1–2 | +3 |
| 18/11/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 25 | 1512 | 5° | 2–1 | +6 |
| 11/11/25 | Riftbound TCG - Weekly Nexus Night [Constructed] Sydney | 32 | — | 2° | 3–0 | +59 |
| 08/11/25 | Riftbound - Release Event [Sealed] Sydney | 38 | — | 11° | 1–0–2 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 67%
- 16 to 99 20 events 62%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lambyseries SG 1910 1–0
- calze6 AU 1792 0–1
- TFT Pengu AU 1754 0–1
- flashed AU 1734 1–1
- LivingEnd AU 1728 0–1
- Galaxy59 AU 1727 1–0
- Solaris 7 AU 1714 0–1
- Shizuno AU 1702 0–1
- TechnoEagle AU 1699 0–1
- InMiB AU 1684 0–1
- Ditto KDA AU 1683 0–1
- twillerdog AU 1682 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →