Azirious Mistake
#43,474 in the world · #3,615 in Italy · in the top 87% nationally. 13 official events, 11 matches won and 33 lost.
- 1387±55Rating · margin ±55
- 1522Average field · 61 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Made top 8 4 times in 13 tournaments: 31% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,588 points, across 297 entrants.
- They are 90 points away from the top 2,500: Italy.
How the rating moved
Between 1,343 and 1,441, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/06/26 | Friday Evening Nexus Nights - 1v1 Concesio | 4 | 1430 | 2° | 1–1 | +6 |
| 30/05/26 | Ionia League by Runes League - Bologna Bologna | 297 | 1588 | 280° | 0–0–1 | +4 |
| 22/05/26 | Friday Evening Nexus Nights - 1v1 Concesio | 15 | 1481 | 10° | 1–2–1 | +6 |
| 24/04/26 | Friday Evening Nexus Nights - 1v1 Concesio | 8 | 1449 | 3° | 2–1 | +28 |
| 17/04/26 | Friday Evening Nexus Nights - 1v1 Concesio | 8 | 1490 | 8° | 0–3 | -23 |
| 27/03/26 | Friday Evening Nexus Nights - 1v1 Concesio | 13 | 1516 | 10° | 0–2 | -13 |
| 13/03/26 | Friday Afternoon Nexus Nights - 1v1 Concesio | 16 | 1560 | 12° | 1–3 | +7 |
| 10/01/26 | Winter League - Riftbound Bologna | 339 | 1556 | 240° | 2–6 | -20 |
| 20/12/25 | sabato Afternoon Nexus Nights - Multiplayer Montichiari | 4 | 1595 | 4° | 0–3 | -18 |
| 06/12/25 | Summoner Skirmish - December Hunter Games Montichiari | 16 | 1564 | 12° | 1–3 | -8 |
| 28/11/25 | venerdì Night Summoner Skirmish - December Concesio | 17 | 1515 | 12° | 1–2–2 | -4 |
| 21/11/25 | nexus night Concesio | 20 | 1526 | 15° | 1–3–1 | -19 |
| 14/11/25 | venerdì Evening Nexus Night Concesio | 33 | 1510 | 31° | 1–4 | -59 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 22%
- 16 to 99 5 events 22%
- Under 16 6 events 24%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Shamex IT 1803 0–1
- YahikoPain93 IT 1758 0–1
- Scampia Senpai IT 1730 0–1
- Patch95 IT 1713 0–1
- NotABunnie IT 1692 0–1
- BeardedWhale IT 1684 0–1
- gionni IT 1664 0–1
- Silvio G IT 1658 0–2
- La Scimmia Sama IT 1645 0–1
- Fresco di Zaun IT 1640 0–1
- Zaglio IT 1635 0–1
- Y 4 FF O IT 1629 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →