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baozers

#42,264 in the world · #635 in New Zealand · in the top 86% nationally. 31 official events, 22 matches won and 60 lost.

  • 1400±37Rating · margin ±37
  • 1542Average field · 30 entr.
  • 0%vs top 5% (0–19)

What they have done so far

  • Made top 8 1 times in 31 tournaments: 3% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,518 points.
  • The toughest field they have faced averaged 1,598 points, across 16 entrants.
  • They are 56 points away from the top 500: New Zealand.

How the rating moved

Between 1,363 and 1,504, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Tuesday Nexus Nights - 1v1 Christchurch 20 1531 18° 0–2–1 -20
14/08/26 10K Showdown - Auckland Card Show Epsom 301 1572 179° 3–4 +18
11/08/26 Riftbound Nexus Night Christchurch 17 1555 10° 1–1–1 +12
07/08/26 Hobby Lords CHCH Nexus Christchurch 17 1558 16° 0–2–1 -5
30/03/26 Tuesday Evening Nexus! Christchurch 23 1501 16° 0–2 -11
28/03/26 Sunday Afternoon Summoner Skirmish - March 29th Christchurch 17 1528 2–2–1 +25
24/03/26 Tuesday Evening Nexus Nights - 1v1 Christchurch 22 1533 12° 1–1–1 +15
17/03/26 Tuesday Evening Nexus Nights - 1v1 Christchurch 20 1556 10° 0–1–1 +3
10/03/26 Tuesday Nexus Nights - 1v1 Christchurch 27 1520 24° 0–2–1 -20
07/03/26 Sunday Morning Summoner Skirmish - March Sydenham 16 1571 12° 1–2–2 +12
06/03/26 Road to 10k!! - Card Merchant Christchurch Christchurch 16 1585 14° 1–3 +1
05/03/26 TCG Collector NZ Riftbound Nexus Night Sydenham 16 1598 13° 0–2 -12
03/03/26 Tuesday Nexus Nights - 1v1 Christchurch 28 1536 23° 0–2–1 -13
28/02/26 HObby Lords CHCH Sunday Nexus Christchurch 16 1469 11° 1–2 -9
26/02/26 Spiritforged Win-a-Box Sydenham 21 1581 19° 1–4 -7
24/02/26 Tuesday Nexus Nights - 1v1 Christchurch 24 1534 13° 1–1–1 +9
21/02/26 Hobby Lords CHCH Riftbound Sundays Christchurch 23 1524 20° 1–2 +4
17/02/26 Tuesday Nexus Nights - 1v1 Christchurch 25 1565 21° 0–1–2 -1
14/02/26 Hobby Lords CHCH Riftbound Sundays Christchurch 23 1521 21° 0–1 -6
11/02/26 Wednesday Night Pre-Rift Event! Christchurch 20 1559 14° 1–2 +4
06/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Christchurch 41 1535 20° 2–1–1 +26
06/02/26 Friday Spiritforged Pre-Rift Event Christchurch 16 1511 1–2–1 +4
06/02/26 Spiritforged Pre-Release Christchurch 32 1529 29° 0–2 -17
03/02/26 Tuesday Evening Nexus Nights - 1v1 Christchurch 20 1536 18° 0–3 -25
27/01/26 Tuesday Evening Nexus Nights - 1v1 Christchurch 23 1533 15° 1–2 -8
23/01/26 Friday Evening Nexus Nights - 1v1 Christchurch 13 1539 1–2 +3
13/01/26 Tuesday Evening Nexus Nights - 1v1 Christchurch 18 1518 17° 0–2–1 -27
03/01/26 Sunday 3 Jan Hobby Lords CHCH Christchurch 14 1535 1–2 -11
30/12/25 Tuesday Evening Nexus Nights - 1v1 Christchurch 24 1540 16° 1–2 -9
23/12/25 Tuesday Evening Nexus Nights - 1v1 Christchurch 26 1541 22° 0–2–1 -39
19/12/25 Friday Night Nexus Nights - 1v1 Christchurch 13 1575 1–1 +4

Form and consistency

On a 5-loss streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 27 events 19%
  • Under 16 3 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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