Barold Marmand
#47,443 in the world · #4,157 in Italy · in the top 100% nationally. 15 official events, 7 matches won and 40 lost.
- 1263±51Rating · margin ±51
- 1534Average field · 11 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 7 times in 15 tournaments: 47% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,592 points, across 16 entrants.
- They are 214 points away from the top 2,500: Italy.
How the rating moved
Between 1,263 and 1,476, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Riccione | 5 | 1570 | 5° | 0–2 | -6 |
| 26/08/26 | Nexus Night @Orionfumetti Rimini | 8 | 1550 | 8° | 0–3 | -13 |
| 25/08/26 | Nexus Night - Oblio Bellaria Igea marina | 7 | 1483 | 5° | 0–2 | -17 |
| 19/08/26 | Nexus Night @Orionfumetti Rimini | 9 | 1571 | 9° | 0–2 | -13 |
| 18/08/26 | Tuesday Evening Nexus Nights - 1v1 Via Gino Giacomini | 14 | 1499 | 13° | 1–3 | -7 |
| 14/08/26 | Vendetta PER TUTTI @Orionfumetti Rimini | 6 | 1592 | 6° | 0–3 | -11 |
| 12/08/26 | Nexus Night @Orionfumetti Rimini | 16 | 1592 | 12° | 1–2 | +6 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Via Gino Giacomini | 16 | 1505 | 16° | 0–4 | -30 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 Via Gino Giacomini | 16 | 1476 | 14° | 1–3 | -12 |
| 29/07/26 | * Vendetta * Pre-Rift Event @Orionfumetti Rimini | 12 | 1544 | 8° | 1–2 | -4 |
| 19/07/26 | domenica Morning Summoner Skirmish - July Via Gino Giacomini | 16 | 1513 | 6° | 2–2 | +52 |
| 08/07/26 | Nexus Night @Orionfumetti Rimini | 8 | 1547 | 8° | 0–3 | -38 |
| 07/07/26 | Oblio - RNC_Tappa 3 Bellaria Igea marina | 9 | 1579 | 9° | 0–3 | -36 |
| 23/06/26 | Tuesday Evening Nexus Nights - 1v1 Via Gino Giacomini | 14 | 1455 | 14° | 0–4 | -84 |
| 12/05/26 | Tuesday Evening Nexus Nights - Multiplayer Via Gino Giacomini | 12 | 1530 | 9° | 1–2–1 | -24 |
Form and consistency
On a 9-loss streak.
- 16 to 99 4 events 27%
- Under 16 11 events 9%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Hisoka IT 1822 0–1
- fr3nk IT 1816 0–1
- flamingo IT 1762 0–1
- Bacchio IT 1739 0–1
- GrinzosiOrazio IT 1709 0–1
- fulpanz IT 1664 0–3
- Bandido IT 1652 0–4
- Dragapulta IT 1640 1–0
- Solv IT 1597 0–1
- Normal girsu eff 1581 0–1
- caarati IT 1550 0–2
- FeeL V IT 1534 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →