BDAYHUNTER
#16,752 in the world · #6,141 in United States · in the top 36% nationally. 27 official events, 59 matches won and 67 lost.
- 1556±31Rating · margin ±31
- 1512Average field · 91 entr.
- 16%vs top 5% (3–16)
What they have done so far
- Made top 8 9 times in 27 tournaments: 33% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,603 points, across 19 entrants.
- They are 21 points away from the top 5,000: United States.
How the rating moved
Between 1,403 and 1,556, across 27 events with history.
Last 27 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Wednesday Evening Vendetta Summoner Skirmish I Racine | 18 | 1568 | 9° | 2–2 | +9 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 180° | 5–4–2 | +43 |
| 09/08/26 | Sunday Nexus Nights Butler | 19 | 1603 | 7° | 2–2–1 | +17 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 705° | 1–3 | -22 |
| 01/04/26 | April Summoner Skirmish Racine | 18 | 1538 | 3° | 4–3 | +32 |
| 25/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 20 | 1507 | 14° | 2–3 | -21 |
| 18/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 22 | 1507 | 12° | 2–3 | -23 |
| 11/03/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 22 | 1496 | 12° | 2–2 | -8 |
| 07/03/26 | Riftbound Summoner Skirmish March Mount Pleasant | 15 | 1506 | 8° | 0–1–1 | -17 |
| 05/03/26 | March Summoner Skirmish Racine | 23 | 1498 | 5° | 4–2 | +16 |
| 26/02/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 21 | 1518 | 3° | 4–1 | +38 |
| 21/02/26 | SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee | 155 | 1568 | 91° | 2–3 | -1 |
| 20/02/26 | SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee | 132 | 1586 | 51° | 3–3–1 | +15 |
| 19/02/26 | Wednesday Afternoon Nexus Nights - 1v1 Racine | 17 | 1496 | 7° | 2–2 | +18 |
| 12/02/26 | Riftbound Spiritforged Release Event Racine | 26 | 1487 | 7° | 2–1–1 | +20 |
| 09/02/26 | Warpstorm Spiritforged Pre-Rift Event Greenfield | 32 | 1509 | 13° | 2–1–2 | +26 |
| 07/02/26 | Spiritforged Pre-Rift Prerelease Mount Pleasant | 16 | 1494 | 13° | 1–3 | -9 |
| 05/02/26 | Wednesday Night Riftbound Racine | 19 | 1497 | 8° | 2–2 | +12 |
| 29/01/26 | Wednesday Night Riftbound Racine | 15 | 1458 | 15° | 1–3 | -17 |
| 22/01/26 | Wednesday Night Riftbound Racine | 18 | 1484 | 16° | 1–3 | -26 |
| 15/01/26 | January Summoner Skirmish Racine | 18 | 1502 | 6° | 4–2 | +49 |
| 08/01/26 | Wednesday Night Riftbound Racine | 22 | 1472 | 17° | 2–3 | +2 |
| 18/12/25 | December Summoner Skirmish Racine | 19 | 1490 | 11° | 2–3 | -13 |
| 11/12/25 | Wednesday Night Riftbound Racine | 20 | 1461 | 9° | 2–3 | +2 |
| 04/12/25 | Wednesday Night Riftbound Racine | 17 | 1462 | 13° | 2–3 | -15 |
| 20/11/25 | Wednesday Night Riftbound Racine | 25 | 1530 | 16° | 1–3 | -48 |
| 13/11/25 | Wednesday Night Riftbound Racine | 23 | 1474 | 17° | 2–3 | -23 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 4 events 41%
- 16 to 99 21 events 47%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- goofbidoof US 1810 0–1
- Zach Z US 1784 1–3
- PrincelyHarp US 1769 2–2
- Moxie72 US 1740 0–1
- IceCreaam US 1725 0–5
- R650 Cash US 1723 0–1
- Melbix US 1716 0–2
- rick98511 US 1712 0–1
- TdT Sandbag US 1695 0–1
- FortuneNate US 1688 0–1
- halfhealthgaming US 1677 1–5
- Darkomen5546 US 1672 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →