Becoming
#23,168 in the world · #940 in United Kingdom · in the top 51% nationally. 4 official events, 6 matches won and 6 lost.
- 1519±98Rating · margin ±98
- 1542Average field · 23 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- The toughest field they have faced averaged 1,557 points, across 19 entrants.
How the rating moved
Between 1,462 and 1,519, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/11/25 | Tuesday Evening Nexus Nights - 1v1 L2 2SB | 27 | 1526 | 7° | 2–0–3 | +50 |
| 18/11/25 | Nexus Nights L2 2SB | 14 | — | 7° | 2–2 | +7 |
| 14/11/25 | Riftbound Friday Nexus Night @ The Gamers Lodge Liverpool L3 8HE | 16 | — | 10° | 0–2 | -41 |
| 08/11/25 | Harlequins Preston Saturday Afternoon 1v1 Preston PR1 3YH | 19 | 1557 | 7° | 2–2–1 | +3 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 33%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Spaiikz GB 1786 0–1
- ConnorD GB 1761 0–1
- Becoming GB 1703 0–1
- supermanto GB 1617 1–1
- Odin Fell GB 1605 0–1
- HunterX0 GB 1575 0–1
- Tubbers GB 1574 0–1
- Tulciryamo GB 1565 0–1
- NathanielH GB 1515 1–0
- Politeboy72 GB 1504 1–0
- KilljoysThighGap GB 1487 1–0
- 18Hao NanJiShi GB 1481 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →