belikerichard
#32,406 in the world · #381 in Mexico · in the top 71% nationally. 4 official events, 8 matches won and 10 lost.
- 1469±78Rating · margin ±78
- 1495Average field · 21 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,534 points, across 17 entrants.
How the rating moved
Between 1,426 and 1,469, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Nexus Night @ Lofty TCG Bo1 San Pedro Garza García | 27 | 1479 | 6° | 3–1–1 | +43 |
| 26/08/26 | Nexus Night @ Lofty TCG Bo1 San Pedro Garza García | 18 | 1468 | 11° | 2–3 | -20 |
| 19/08/26 | Nexus Night @ Lofty TCG Bo1 San Pedro Garza García | 22 | 1498 | 18° | 2–3 | -12 |
| 12/08/26 | Nexus Night @ Lofty TCG Bo1 San Pedro Garza García | 17 | 1534 | 14° | 1–3–1 | -42 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Nova MX 1572 0–1
- Best Milio MX 1512 0–1
- onnamusha raider MX 1499 0–1
- HpMoon MX 1473 0–2
- Twilightsword MX 1468 0–1
- MEGATRON MX 1462 1–0
- Goht MX 1460 0–1
- Luragon MX 1458 0–1
- naota MX 1438 1–0
- emilioMvela MX 1434 1–0
- Azireciomegusta MX 1422 0–1
- 20cm de Rito MX 1413 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →