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Benigsen

#26,206 in the world · #284 in Belgium · in the top 56% nationally. 8 official events, 10 matches won and 15 lost.

  • 1503±66Rating · margin ±66
  • 1562Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,608 points, across 18 entrants.
  • They are 19 points away from the top 250: Belgium.

How the rating moved

Between 1,440 and 1,503, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Nexus Night du Mardi Andenne 16 1569 2–1 +17
25/08/26 Nexus Night du mardi Andenne 17 1568 12° 1–2 -6
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Huy 13 1553 1–2 -2
18/08/26 Nexus Night du mardi Andenne 20 1555 2–1 +30
11/08/26 Nexus Night du mardi Andenne 13 1530 1–1–1 +10
14/03/26 Summoner Skirmish - March Namur 15 1520 10° 2–2 +14
07/02/26 Sod Games Andenne Spiritforged Pre-Rift Event Rue de la Papeterie 5 14 1595 13° 0–2–2 -22
24/01/26 Sod Games Andenne Summoner Skirmish - January Rue de la Papeterie 5 18 1608 17° 1–4 -38

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 43%
  • Under 16 4 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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