← Australia

BestH00K3rInMelb

#34,058 in the world · #1,892 in Australia · in the top 70% nationally. 6 official events, 2 matches won and 6 lost.

  • 1459±101Rating · margin ±101
  • 1519Average field · 25 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their peak is 1,506 points, reached in August 2026: today they sit 47 points below it.
  • The toughest field they have faced averaged 1,544 points, across 40 entrants.
  • They are 87 points away from the top 1,000: Australia.

How the rating moved

Between 1,442 and 1,506, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill 34 1496 25° 1–2 -25
24/08/26 Monday Evening Nexus Nights - 1v1 Clayton 18 1539 1–0–2 +38
09/08/26 Riftbound Casual Sunday @ Good Games Boxhill Box Hill 29 1534 21° 0–0–1 +4
05/08/26 Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill 40 1544 36° 0–2 -24
03/08/26 Monday Evening Nexus Nights - 1v1 Clayton 15 1484 12° 0–2 -40
02/08/26 Riftbound Casual Sunday @ Good Games Boxhill Box Hill 16 1514 0–0–1 +6

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 20%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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