Bestial Turtle
#35,415 in the world · #13,105 in United States · in the top 76% nationally. 7 official events, 7 matches won and 14 lost.
- 1451±73Rating · margin ±73
- 1550Average field · 121 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,573 points, across 25 entrants.
- They are 126 points away from the top 5,000: United States.
How the rating moved
Between 1,451 and 1,496, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Saturday Morning Vendetta Summoner Skirmish I Chicago | 24 | 1533 | 20° | 1–3 | -31 |
| 28/08/26 | Riftbound Friday Nexus Night Chicago | 25 | 1573 | 10° | 2–1 | +25 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 594° | 1–3–2 | +5 |
| 21/08/26 | Riftbound Friday Nexus Night Chicago | 24 | 1551 | 9° | 1–2 | -3 |
| 17/08/26 | Spellbound Games Monday Nexus Night Chicago | 25 | 1556 | 24° | 0–2 | -41 |
| 13/08/26 | Wednesday Night Nexus Nights - 1v1 Chicago | 16 | 1510 | 5° | 1–1 | +7 |
| 10/08/26 | Spellbound Games Monday Nexus Night Chicago | 22 | 1556 | 15° | 1–2 | -11 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 17%
- 16 to 99 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Gorica US 1785 0–1
- Zedine US 1734 0–1
- Railgun US 1680 0–1
- Asami Sato US 1675 0–1
- Inane US 1645 0–1
- Unrated US 1641 0–1
- haboozala US 1639 0–1
- Pear US 1633 0–2
- Enoc US 1614 0–1
- Sleepy Shepherd US 1590 0–1
- BTFF Rippęr US 1551 0–1
- weewoowagon US 1506 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →