Bicreeper
#17,686 in the world · #6,493 in United States · in the top 38% nationally. 5 official events, 14 matches won and 12 lost.
- 1550±64Rating · margin ±64
- 1563Average field · 748 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,573 points.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
- They are 27 points away from the top 5,000: United States.
How the rating moved
Between 1,502 and 1,550, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 250° | 5–5–1 | +16 |
| 15/08/26 | The Mana Vault - Friday Nexus Night - 1v1 Constructed St Francis | 15 | 1584 | 5° | 2–1 | +32 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1155° | 1–3–1 | -43 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 281° | 2–1–1 | +8 |
| 08/02/26 | Spiritforged Pre-Rift @ EVO Butler | 43 | 1516 | 11° | 4–2–1 | +37 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 40%
- 16 to 99 1 events 57%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLEX ACEATTORNEY US 1711 0–1
- angelsparadox US 1693 0–1
- FortuneNate US 1688 0–1
- Pr3lude US 1639 0–1
- Fox US 1637 0–1
- Tomato Soup US 1620 1–0
- BTFF 404edgenotf US 1606 1–0
- MilZilZi US 1602 0–1
- Coleeee US 1592 1–0
- Conasty US 1589 0–1
- YapcasterMage US 1579 1–0
- EVSerris US 1567 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →