Big Timmy
#1,872 in the world · #14 in Singapore · in the top 3% nationally. 7 official events, 24 matches won and 5 lost.
- 1716±63Rating · margin ±63
- 1557Average field · 50 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 2 tournaments. The biggest one had 28 players entered.
- Made top 8 5 times in 7 tournaments: 71% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,734 points.
- The toughest field they have faced averaged 1,572 points, across 27 entrants.
- They are 11 points away from the top 10: Singapore.
How the rating moved
Between 1,560 and 1,724, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 35 | 1551 | 9° | 2–1 | -8 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I 6 Yishun Industrial Street 1 | 27 | 1572 | 1° | 6–0–2 | +45 |
| 19/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 28 | 1563 | 1° | 3–0 | +40 |
| 15/08/26 | RCS #3 - MSIF Singapore | 128 | 1555 | 20° | 5–3 | +30 |
| 12/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 33 | 1543 | 5° | 2–1 | +5 |
| 06/08/26 | Goat Nexus Nights Braddell Tech | 19 | — | 3° | 3–0 | +44 |
| 05/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 26 | — | 2° | 3–0 | +60 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 63%
- 16 to 99 6 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →