bigcizzle
#19,912 in the world · #7,290 in United States · in the top 42% nationally. 6 official events, 9 matches won and 9 lost.
- 1537±80Rating · margin ±80
- 1546Average field · 19 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,575 points.
- The toughest field they have faced averaged 1,571 points, across 15 entrants.
- They are 40 points away from the top 5,000: United States.
How the rating moved
Between 1,474 and 1,562, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Richmond | 16 | 1535 | 7° | 1–2–1 | -25 |
| 15/08/26 | Saturday Afternoon Nexus Night - 1v1 S CHESTERFLD | 15 | 1571 | 6° | 2–1 | +20 |
| 13/08/26 | OEJ's 1v1 Nexus Night Richmond | 18 | 1558 | 4° | 2–1 | +45 |
| 29/03/26 | Sunday Evening Nexus Nights - 1v1 Richmond | 12 | — | 5° | 2–1 | +23 |
| 17/03/26 | Tuesday Evening Nexus Nights - 1v1 Richmond | 25 | 1518 | 12° | 1–2 | -8 |
| 01/03/26 | Sunday 3:30PM Nexus Nights - 1v1 Richmond | 15 | — | 12° | 1–2 | -18 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 40%
- Under 16 3 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →