← Greece

BigFatCat

#13,376 in the world · #92 in Greece · in the top 28% nationally. 6 official events, 13 matches won and 10 lost.

  • 1578±79Rating · margin ±79
  • 1542Average field · 22 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,636 points, reached in February 2026: today they sit 58 points below it.
  • The toughest field they have faced averaged 1,572 points, across 15 entrants.
  • They are 60 points away from the top 50: Greece.

How the rating moved

Between 1,483 and 1,636, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
22/02/26 Athens Collectibles Sunday Afternoon Nexus Nights - 1v1 Athens 18 1504 16° 1–2 -24
07/02/26 PANDA GAMER SATURDAY Afternoon Spiritforged Pre-Rift Event Serron 58 21 1566 18° 0–2–1 -34
06/02/26 Friday Evening Spiritforged Pre-Rift Event@Arcaneforge.gr Vizantiou 2 15 1572 3–1 +50
20/12/25 Gamescape Nexus Night I. Metaxa 10 13 1522 3–1 +22
16/12/25 Gamescape Nexus Night I. Metaxa 10 27 1547 4–1 +81
19/11/25 GAME ON Nexus Nights - 1v1 Leof. Mesogeion 41 35 1538 21° 2–3–1 -17

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 41%
  • Under 16 2 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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