← United States

BigmanFluffy

#35,587 in the world · #13,176 in United States · in the top 76% nationally. 31 official events, 37 matches won and 66 lost.

  • 1450±33Rating · margin ±33
  • 1521Average field · 23 entr.
  • 18%vs top 5% (2–9)

What they have done so far

  • Made top 8 5 times in 31 tournaments: 16% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,570 points, across 19 entrants.
  • They are 127 points away from the top 5,000: United States.

How the rating moved

Between 1,389 and 1,497, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Valley Stream 19 1570 2–2–1 +20
25/08/26 Nexus Night @ Gilded Raven Games - 1v1 Constructed Somerset 16 1544 2–1 +21
24/08/26 Max Rarity Monday Evening Nexus Nights - 1v1 Valley Stream 21 1466 17° 1–2 -4
21/08/26 Max Rarity Friday Nexus Night Valley Stream 12 1501 1–2 0
18/08/26 Nexus Night @ Gilded Raven Games - 1v1 Constructed Somerset 23 1546 15° 1–2 -4
14/08/26 Max Rarity Friday Nexus Night Valley Stream 12 1526 0–2 -18
11/08/26 Nexus Night @ Gilded Raven Games - 1v1 Constructed Somerset 17 1512 1–1–1 +14
08/08/26 Saturday Afternoon NN at Max Rarity Valley Stream 24 1509 17° 1–2–2 +8
06/08/26 Thursday Evening Nexus Nights - 1v1 Rockaway 22 1566 12° 1–1–1 +8
04/04/26 Saturday Early Morning Summoner Skirmish - April Valley Stream 31 1523 2–2 +16
02/04/26 Thursday Evening Nexus Nights - 1v1 Rockaway 16 1557 16° 0–3 -24
19/03/26 Thursday Evening Nexus Nights - 1v1 Rockaway 15 1523 11° 0–2 -17
12/03/26 Thursday Evening Nexus Nights - 1v1 Rockaway 12 1535 1–2 -8
09/03/26 Monday Night Riftbound @ Max Rarity Valley Stream 23 1516 14° 2–3 -1
06/03/26 Thursday Evening Nexus Nights - 1v1 Rockaway 18 1530 14° 1–2–1 +4
27/02/26 Friday Early Morning Nexus Nights - 1v1 Rockaway 13 1536 1–2 -6
18/02/26 Tuesday Night Nexus Nights - 1v1 Somerset 21 1510 2–1 +26
17/02/26 Monday Night Riftbound @ Max Rarity Valley Stream 22 1525 15° 2–3 -3
14/02/26 Saturday Riftbound @ Max Rarity Valley Stream 14 1510 11° 1–2 +4
11/02/26 Tuesday Afternoon Nexus Nights - 1v1 Somerset 37 1494 21° 1–2 -4
10/02/26 Monday Night Riftbound @ Max Rarity Valley Stream 24 1509 19° 1–2 -4
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Deer Park 34 1524 24° 1–2–3 0
07/02/26 Saturday Early Afternoon Spiritforged Pre-Rift Event Valley Stream 75 1537 25° 3–3–1 +19
20/01/26 Monday Night Riftbound @ Max Rarity Valley Stream 13 1481 10° 0–2 -21
06/01/26 Monday Night Riftbound @ Max Rarity Valley Stream 13 1501 11° 0–2 -18
30/12/25 Monday Evening Nexus Night Valley Stream 27 1497 23° 0–3 -33
21/12/25 Sunday Afternoon Summoner Skirmish - December Valley Stream 27 1527 18° 2–3 -10
07/12/25 Sunday Early Morning Summoner Skirmish - December Oceanside 14 1512 2–2 +7
02/12/25 Monday Evening Nexus Nights - 1v1 Edison 18 1505 12° 1–2 -19
15/11/25 Saturday Riftbound Case Event Valley Stream 64 1527 18° 4–2 +76
04/11/25 Monday Afternoon Nexus Night Valley Stream 24 23° 0–4–1 -79

Form and consistency

On a 3-loss streak.

  • 16 to 99 22 events 34%
  • Under 16 9 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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