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Murmur

#23,915 in the world · #8,752 in United States · in the top 51% nationally. 6 official events, 6 matches won and 5 lost.

  • 1515±88Rating · margin ±88
  • 1523Average field · 25 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their peak is 1,540 points, reached in November 2025: today they sit 25 points below it.
  • The toughest field they have faced averaged 1,561 points, across 23 entrants.
  • They are 62 points away from the top 5,000: United States.

How the rating moved

Between 1,499 and 1,540, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
09/12/25 Trailside December Summoner Skirmish Matthews 26 1520 10° 2–2 +16
25/11/25 Tuesday Evening Nexus Nights - Multiplayer Matthews 26 1506 16° 0–0–1 -3
18/11/25 Tuesday Evening Nexus Nights - 1v1 Matthews 19 1499 0–0–4 -4
16/11/25 Get Some Game Sunday Nexus Nights - 1v1 Charlotte 32 1528 23° 1–2 -24
11/11/25 Tuesday Night Nexus Nights - Multiplayer Matthews 23 1561 0–0–5 -10
08/11/25 Tuesday Evening Release Event Rock Hill 14 3–1 +40

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 18%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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