Murmur
#23,915 in the world · #8,752 in United States · in the top 51% nationally. 6 official events, 6 matches won and 5 lost.
- 1515±88Rating · margin ±88
- 1523Average field · 25 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their peak is 1,540 points, reached in November 2025: today they sit 25 points below it.
- The toughest field they have faced averaged 1,561 points, across 23 entrants.
- They are 62 points away from the top 5,000: United States.
How the rating moved
Between 1,499 and 1,540, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/12/25 | Trailside December Summoner Skirmish Matthews | 26 | 1520 | 10° | 2–2 | +16 |
| 25/11/25 | Tuesday Evening Nexus Nights - Multiplayer Matthews | 26 | 1506 | 16° | 0–0–1 | -3 |
| 18/11/25 | Tuesday Evening Nexus Nights - 1v1 Matthews | 19 | 1499 | 4° | 0–0–4 | -4 |
| 16/11/25 | Get Some Game Sunday Nexus Nights - 1v1 Charlotte | 32 | 1528 | 23° | 1–2 | -24 |
| 11/11/25 | Tuesday Night Nexus Nights - Multiplayer Matthews | 23 | 1561 | 3° | 0–0–5 | -10 |
| 08/11/25 | Tuesday Evening Release Event Rock Hill | 14 | — | 3° | 3–1 | +40 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 18%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RamenFeedGG US 1848 0–1
- I Am Kagero US 1728 0–1
- Turtle Milk Tea US 1679 1–0
- LongSee US 1661 0–1
- aydeedee US 1601 1–0
- Retsu US 1569 0–1
- Bigred925 US 1557 1–0
- TheGodOsiris US 1551 0–1
- Giraffizard US 1504 0–1
- 3MareepInACoat US 1501 0–1
- Luksato US 1498 0–1
- elf US 1481 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →