billithebob
#41,747 in the world · #3,434 in Italy · in the top 83% nationally. 4 official events, 1 matches won and 8 lost.
- 1405±112Rating · margin ±112
- 1549Average field · 178 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,556 points, across 339 entrants.
How the rating moved
Between 1,405 and 1,481, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | sabato Afternoon Spiritforged Pre-Rift Event Mantova | 7 | — | 5° | 1–2–1 | -4 |
| 10/01/26 | Winter League - Riftbound Bologna | 339 | 1556 | 281° | 0–2 | -25 |
| 14/12/25 | Summoner Skirmish - December Sant'Antonio | 16 | 1542 | 13° | 0–3–1 | -47 |
| 29/11/25 | sabato Early Morning Summoner Skirmish - December Mantova | 7 | — | 2° | 0–1 | -19 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 1 events 0%
- Under 16 2 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- sly21 IT 1678 0–1
- Feelo IT 1666 0–1
- fulpanz IT 1664 0–1
- Vitumn IT 1654 0–1
- Forotime IT 1622 0–1
- TheRaccoon IT 1537 0–1
- ilgiova IT 1476 0–1
- Rickhy10 IT 1465 0–1
- anotherstupidedo IT 1430 0–1
- korandel vt IT 1400 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →