billybil
#31,321 in the world · #11,564 in United States · in the top 67% nationally. 7 official events, 10 matches won and 12 lost.
- 1475±75Rating · margin ±75
- 1546Average field · 23 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,533 points.
- The toughest field they have faced averaged 1,588 points, across 21 entrants.
- They are 102 points away from the top 5,000: United States.
How the rating moved
Between 1,437 and 1,492, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Chronos Games Wednesday Nexus Night Beaverton | 22 | 1527 | 10° | 2–1 | 0 |
| 20/08/26 | Chronos Games Wednesday Nexus Night Beaverton | 23 | 1566 | 16° | 1–2 | -16 |
| 19/08/26 | Guardian Games Aloha - Tuesday Nexus Night Aloha | 24 | 1500 | 14° | 2–2 | -1 |
| 15/08/26 | Gongaii Games Riftbound Nexus Night Beaverton | 12 | 1518 | 3° | 2–1 | +19 |
| 13/08/26 | Chronos Games Wednesday Nexus Night Beaverton | 28 | 1575 | 12° | 2–1 | +36 |
| 12/08/26 | Weekly RiftBound Portland | 30 | 1548 | 16° | 0–2 | -34 |
| 04/08/26 | Collectors Lounge Monday Evening Nexus Nights - 1v1 Cypress | 21 | 1588 | 17° | 1–3 | -29 |
Form and consistency
On a 2-win streak.
- 16 to 99 6 events 42%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CJinseng US 1798 1–0
- mode Bob US 1715 0–1
- Lane Departure US 1670 1–0
- Tanmana US 1645 0–1
- Suga US 1605 0–1
- Gareh US 1601 0–1
- ih8meta US 1529 0–1
- BathSalt US 1519 0–1
- ExtraCilantro US 1515 0–1
- Jolt US 1509 0–1
- Dog Biscuit US 1500 1–0
- Wishless US 1493 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →